Display Unicode Glyphs Using User Specified Fonts and Font Styles

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[edit] Overview - Display Unicode Glyphs Using User Specified Fonts and Font Styles

This Java example program shows how to display unicode glyphs using user specified fonts and font styles.

[edit] Java Source Code

  • Package: flanagan.david
  • File: UnicodeDisplay.java
package flanagan.david;
 
/*
 * Copyright (c) 2000 David Flanagan.  All rights reserved.
 * This code is from the book Java Examples in a Nutshell, 2nd Edition.
 * It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied.
 * You may study, use, and modify it for any non-commercial purpose.
 * You may distribute it non-commercially as long as you retain this notice.
 * For a commercial use license, or to purchase the book (recommended),
 * visit http://www.davidflanagan.com/javaexamples2.
 */
 
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Scrollbar;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.AdjustmentEvent;
import java.awt.event.AdjustmentListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
 
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JScrollBar;
 
/**
 * This program displays Unicode glyphs using user-specified fonts and font styles.
 */
public class UnicodeDisplay extends JFrame implements ActionListener {
    int page = 0;
 
    UnicodePanel p;
 
    JScrollBar b;
 
    String fontfamily = "Serif";
 
    int fontstyle = Font.PLAIN;
 
    /**
     * This constructor creates the frame, menubar, and scrollbar that work along with the UnicodePanel class, defined below
     */
    public UnicodeDisplay(String name) {
	super(name);
	p = new UnicodePanel(); // Create the panel
	p.setBase((char) (page * 0x100)); // Initialize it
	getContentPane().add(p, "Center"); // Center it
 
	// Create and set up a scrollbar, and put it on the right
	b = new JScrollBar(Scrollbar.VERTICAL, 0, 1, 0, 0xFF);
	b.setUnitIncrement(1);
	b.setBlockIncrement(0x10);
	b.addAdjustmentListener(new AdjustmentListener() {
	    public void adjustmentValueChanged(AdjustmentEvent e) {
		page = e.getValue();
		p.setBase((char) (page * 0x100));
	    }
	});
	getContentPane().add(b, "East");
 
	// Set things up so we respond to window close requests
	this.addWindowListener(new WindowAdapter() {
	    public void windowClosing(WindowEvent e) {
		System.exit(0);
	    }
	});
 
	// Handle Page Up and Page Down and the up and down arrow keys
	this.addKeyListener(new KeyAdapter() {
	    public void keyPressed(KeyEvent e) {
		int code = e.getKeyCode();
		int oldpage = page;
		if ((code == KeyEvent.VK_PAGE_UP) || (code == KeyEvent.VK_UP)) {
		    if (e.isShiftDown())
			page -= 0x10;
		    else
			page -= 1;
		    if (page < 0)
			page = 0;
		} else if ((code == KeyEvent.VK_PAGE_DOWN) || (code == KeyEvent.VK_DOWN)) {
		    if (e.isShiftDown())
			page += 0x10;
		    else
			page += 1;
		    if (page > 0xff)
			page = 0xff;
		}
		if (page != oldpage) { // if anything has changed...
		    p.setBase((char) (page * 0x100)); // update the display
		    b.setValue(page); // and update scrollbar to match
		}
	    }
	});
 
	// Set up a menu system to change fonts. Use a convenience method.
	JMenuBar menubar = new JMenuBar();
	this.setJMenuBar(menubar);
	menubar.add(makemenu("Font Family", new String[] { "Serif", "SansSerif", "Monospaced" }, this));
	menubar.add(makemenu("Font Style", new String[] { "Plain", "Italic", "Bold", "BoldItalic" }, this));
    }
 
    /** This method handles the items in the menubars */
    public void actionPerformed(ActionEvent e) {
	String cmd = e.getActionCommand();
	if (cmd.equals("Serif"))
	    fontfamily = "Serif";
	else if (cmd.equals("SansSerif"))
	    fontfamily = "SansSerif";
	else if (cmd.equals("Monospaced"))
	    fontfamily = "Monospaced";
	else if (cmd.equals("Plain"))
	    fontstyle = Font.PLAIN;
	else if (cmd.equals("Italic"))
	    fontstyle = Font.ITALIC;
	else if (cmd.equals("Bold"))
	    fontstyle = Font.BOLD;
	else if (cmd.equals("BoldItalic"))
	    fontstyle = Font.BOLD + Font.ITALIC;
	p.setFont(fontfamily, fontstyle);
    }
 
    /** A convenience method to create a Menu from an array of items */
    private JMenu makemenu(String name, String[] itemnames, ActionListener listener) {
	JMenu m = new JMenu(name);
	for (int i = 0; i < itemnames.length; i++) {
	    JMenuItem item = new JMenuItem(itemnames[i]);
	    item.addActionListener(listener);
	    item.setActionCommand(itemnames[i]); // okay here, though
	    m.add(item);
	}
	return m;
    }
 
    /** The main() program just create a window, packs it, and shows it */
    public static void main(String[] args) {
	UnicodeDisplay f = new UnicodeDisplay("Unicode Displayer");
	f.pack();
	f.show();
    }
 
    /**
     * This nested class is the one that displays one "page" of Unicode glyphs at a time. Each "page" is 256 characters, arranged into 16 rows of 16 columns each.
     */
    public static class UnicodePanel extends JComponent {
	protected char base; // What character we start the display at
 
	protected Font font = new Font("serif", Font.PLAIN, 18);
 
	protected Font headingfont = new Font("monospaced", Font.BOLD, 18);
 
	static final int lineheight = 25;
 
	static final int charspacing = 20;
 
	static final int x0 = 65;
 
	static final int y0 = 40;
 
	/** Specify where to begin displaying, and re-display */
	public void setBase(char base) {
	    this.base = base;
	    repaint();
	}
 
	/** Set a new font name or style, and redisplay */
	public void setFont(String family, int style) {
	    this.font = new Font(family, style, 18);
	    repaint();
	}
 
	/**
	 * The paintComponent() method actually draws the page of glyphs
	 */
	public void paintComponent(Graphics g) {
	    int start = (int) base & 0xFFF0; // Start on a 16-character boundary
 
	    // Draw the headings in a special font
	    g.setFont(headingfont);
 
	    // Draw 0..F on top
	    for (int i = 0; i < 16; i++) {
		String s = Integer.toString(i, 16);
		g.drawString(s, x0 + i * charspacing, y0 - 20);
	    }
 
	    // Draw column down left.
	    for (int i = 0; i < 16; i++) {
		int j = start + i * 16;
		String s = Integer.toString(j, 16);
		g.drawString(s, 10, y0 + i * lineheight);
	    }
 
	    // Now draw the characters
	    g.setFont(font);
	    char[] c = new char[1];
	    for (int i = 0; i < 16; i++) {
		for (int j = 0; j < 16; j++) {
		    c[0] = (char) (start + j * 16 + i);
		    g.drawChars(c, 0, 1, x0 + i * charspacing, y0 + j * lineheight);
		}
	    }
	}
 
	/** Custom components like this one should always have this method */
	public Dimension getPreferredSize() {
	    return new Dimension(x0 + 16 * charspacing, y0 + 16 * lineheight);
	}
    }
}

[edit] What Result You Can Get

Run the program, you will get:

Image:UnicodeDisplay.PNG

[edit] Required External Libraries and/or Files for this Java Example

Need nothing.


[edit] How to Run this Java Example Program

We recommend running this Java example program with Eclipse.

For assistance in working with Eclipse, please see How to Run Java Program with Eclipse.

It's fairly easy.



[edit] Question & Answer

Any question?

Click edit and post your question or answer here.


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